The Goldie framework · Hermes + Blender MCP

The Imagination Printer.

A printer where the ink is polygons and the document is whatever you just imagined. Type a sentence — your Hermes agent models it, lights it, frames it and renders it in Blender. Free, and it landed this week.

A grand brass printing press printing solid three-dimensional objects — a glowing floating island with pine trees, a glass chess piece and a tiny golden temple rise from its tray — while a fully clothed hooded operator in a full-length robe turns the wheel and two fully clothed winged assistants in knee-length tunics carry a freshly printed miniature world

Not a picture — a world. The agent built this island, animated the float, orbited the camera and rendered the video. Every frame printed on my machine.

1
command to install it
22
Blender tools your agent gets
7
scenes I printed for this guide
$0
Blender + the MCP, both free
I · the problem

The Ten-Thousand-Click Problem.

There's a 3D scene in your head right now.

A product shot for your store. A floating island for your game. A neon logo for your channel.

Between you and that image sit about ten thousand clicks.

Blender is free and professional — and famously brutal to learn.

Every beginner starts the same donut tutorial.

It takes hours. Most people quit halfway through.

So the scene in your head stays in your head.

Or you pay someone to build it, and wait a week for the first draft.

The Imagination Printer breaks that cycle for good.

Thinking it?"I've never opened Blender in my life."

Perfect — you don't have to. The agent presses the buttons; you describe the picture.

I built everything in this guide without touching the Blender viewport once.

II · how it works, in simple words

A printer with three parts. You only touch one.

Blender is a free professional 3D program — the one behind countless game assets, ads and film shots. Its problem was never power. It was the ten thousand buttons.

MCP is a plug standard that lets an AI agent operate other programs. The Blender MCP is that plug for Blender.

And Hermes — the agent in my Agent OS — just added it to its catalog. One command installs the whole connection.

So the machine works like a printer:

You feed in a sentence. The agent translates it into real Blender actions — creating shapes, mixing materials, placing lights, aiming the camera. Blender does what it always does, at professional grade. A finished render drops out the other end.

Your sentence "a floating island…" Hermes agent plans the build Blender MCP 22 tools · socket 9876 Blender renders a finished PNG on disk ✓ you write the first box — everything after it is automatic
the printer, end to end — sentence in, rendered scene out
Thinking it?"Letting an AI run code inside Blender sounds risky."

Honest answer: the main tool does execute code in Blender, at the same trust level as your terminal — so treat it like any agent tool, and run it on scenes you don't mind losing.

Hermes ships it sensibly: telemetry disabled, and the 18 paid asset-service tools are off by default. You start with the 4 core tools and switch on only what you want.

III · exactly how it works, step by step

One scene's journey through the press.

Here's the actual run that produced the floating island you'll see below. Every step happened on my machine this morning.

1

I typed one prompt to Hermes. "Build a low-poly floating island — grassy top, waterfall off the edge, pine trees, floating rocks, golden-hour light — then render it to this file."

2

The agent read the scene. First tool call: get the current scene info. It saw the default cube and deleted it. Everyone deletes the default cube — even robots.

3

It modelled the island in code. Rock base, grass top, cone-and-cylinder pines, a translucent waterfall — each one a real Blender object with a real material.

4

It checked its own work. It took a screenshot of the viewport, looked at it, and adjusted — this is the part that separates an agent from a script.

5

It lit and framed the shot. A warm sun, a soft blue sky, and a camera moved to a low three-quarter angle — composition, not just geometry.

6

It rendered and verified. Set the engine, set 1280×720, rendered to my folder — then confirmed the file existed, with its resolution and even a checksum, before calling the job done.

looks off → fix the scene and check again Build the scene objects · materials · lights Proof sheet screenshots its own viewport Final render · verified file + resolution + checksum ✓
the proof-sheet loop — the agent inspects its own composition before spending a render

So when someone asks "but what IS it?" — it's a socket between your agent and a running Blender, so the agent can press every button Blender has.

IV · the sources — straight from the launch

Read the announcement. Then open my prints.

"Easily activate and install the Blender MCP by running `hermes mcp install blender` and ask your agent to start using blender. It'll also set you up more efficiently, by disabling paid extra tools the MCP comes with by default."

— Teknium (Nous Research), on X, 15 July 2026

The launch tweet · read it yourself

One command, straight from the catalog

This is the announcement that started this guide: the Blender MCP joining the Hermes Agent MCP Catalog. The detail that matters — Hermes handles the whole setup and switches off the paid extras by default, so the out-of-box install is the free one. The quote-tweet underneath it shows a floating iPhone scene a designer built with "five prompts and 40 minutes."

The proof tweet · the bar to beat

"Five prompts and 40 minutes"

This is the post that set the standard — a working designer who's "been using blender for a while" made a floating iPhone render with five prompts and said he never got results this good by hand. The quote inside it is even better: someone who had never opened Blender in his life made a floating MacBook the same day. That's the test I re-ran for myself below.

Official sources + everything I printed ↓
The scene in your head was never the problem. The ten thousand clicks were.
V · the install

Three steps. The agent does the rest.

Step 1 — make sure Hermes is current, then install the MCP from the catalog:

hermes update
hermes mcp install blender

Step 2 — Blender itself, if you don't have it (free, one line on a Mac):

brew install --cask blender

Step 3 — the bridge add-on inside Blender. Download addon.py from the GitHub repo, then in Blender: Edit → Preferences → Add-ons → Install, pick the file, tick it on. Press N in the viewport, open the BlenderMCP tab, click Connect.

That's the whole machine. Blender runs with the add-on connected; Hermes talks to it through the socket; you talk to Hermes.

Thinking it?"What does this actually cost to run?"

Blender is free. The MCP is free and open source. The Hermes install command is free.

The only thing that was ever going to cost money — the bundled third-party asset services — ships switched off. The one free asset library (PolyHaven) needs no key if you ever want it.

VI · the levitation test — my own run

I re-ran tonbi's test. Four products, eight prompts.

The launch proof was a floating iPhone in five prompts. I didn't want to copy it — I wanted to know if the result repeats on fresh subjects. So I ran my own test: four different floating products, each refined the way tonbi described — build, look, ask for fixes. Here's exactly how each one went.

Test 1 · floating phone · 3 prompts

What you're looking at: prompt one built the phone but too long and narrow. Prompt two fixed the framing. Prompt three set exact real-phone dimensions and softened the backdrop. The agent kept the scene alive between prompts — each fix was a sentence, not a rebuild. Then one more sentence turned the finished scene into this looping video: a float bob, a camera arc, 150 rendered frames.

Test 2 · floating watch · 2 prompts
Dramatic dark render of a steel wristwatch with navy face and brown leather strap floating in an S-curve over a charcoal studio cove, in a pool of warm light with a soft shadow beneath

What you're looking at: round one nailed the watch — steel case, navy face, hands at ten-past-ten — but the backdrop curve read as a pipe behind it. One more sentence replaced it with a seamless cove and relaxed the strap. Done in two. (This one's the still — the moving prints are above and below.)

Test 3 · floating headphones · 2 prompts

What you're looking at: round one had beautiful materials but cropped the headband and flipped one cushion outward. Round two reframed and rotated the cup. Then the agent animated its own scene into this loop — bob, rock, camera arc.

Test 4 · perfume bottle · 1 prompt

What you're looking at: backlit amber liquid, gold cap, an emerald cove — and the agent invented the AURELIA label on its own; I never asked for one. The video renders use Blender's fast engine so 150 frames finish in minutes; the stills use the photoreal engine.

Thinking it?"So how many prompts does a good result really take?"

My honest scorecard: one product took a single prompt, two took two, the trickiest took three. Eight prompts for four finished product shots — right in line with the "five prompts" from the launch post.

The pattern that matters: you never start over. Every fix is a sentence aimed at the live scene.

VI½ · the style range — same machine, different genres

Product shots are one tray. Same session, same machine, three completely different styles:

Range 1 · game-asset style · "a low-poly floating island"

What you're looking at: a full orbit of a little world — island bobbing, rocks drifting on their own rhythms, waterfall frozen mid-pour. The agent modelled it, animated it, and rendered all 240 frames. This is the "3D virtual world" part of the promise, moving.

Range 2 · brand visual · "a neon sign on a reflective floor"
Neon render: glowing cyan HERMES letters and warm amber 'imagination printer' text reflecting on a dark glossy floor with magenta and blue rim lighting

What you're looking at: real 3D neon — emissive tube letters with bloom, reflecting in a glossy floor, magenta and blue rim panels for depth. This is a brand asset you could ship, printed from one sentence.

Range 3 · glass study · "a glass chess piece, studio lighting"
Studio product render of a glass chess king and frosted pawn on a dark pedestal with soft key light and a rim light catching the glass edges

What you're looking at: a glass chess king with a frosted pawn, three-point studio lighting, rendered in Cycles — the photoreal engine — because glass needs real light bouncing. The agent chose the settings; I chose the words.

Behind the curtain · the actual Blender session
The Blender interface on my Mac showing the glass chess scene in the viewport with the BlenderMCP add-on connected

What you're looking at: the real Blender window on my Mac after the chess build — the scene sitting in the viewport, built entirely by the agent over the MCP socket. I never touched it.

Thinking it?"I already make AI images. Why bother with 3D?"

An AI image is a flat guess. This is real geometry — you can re-angle the camera, change one material, animate it, or export the model into a game or ad.

You own a scene, not a picture of one.

VII · the framework

The five parts of the Imagination Printer.

i.

The Ink

Your sentence. The richer the description — mood, light, materials — the better the print. Words are the only raw material you supply.

ii.

The Printhead

The Hermes agent. It translates your words into real Blender operations — the ten thousand clicks, done for you in code.

iii.

The Press

Blender itself — free, professional, the same software behind real games and film shots. The MCP gives your agent all of it.

iv.

The Proof Sheet

Mid-job, the agent screenshots the viewport and inspects its own composition — catching odd geometry before wasting a render.

v.

The Print Tray

Finished renders land on your disk, verified — resolution checked, file confirmed. Assets you own and can reuse anywhere.

One printer hermes + blender · $0 Game assets — the floating island low-poly worlds, props, terrain Brand visuals — the neon sign logos, channel art, thumbnails Product shots — the glass chess set studio lighting, photoreal glass Whatever you describe next the ink is your sentence
one machine, four trays — the three prints from this guide, plus the empty one with your name on it
You describe the picture. The machine presses the buttons.
VIII · old way vs new way

What a 3D scene used to cost you.

Learn Blender yourself months of tutorials before your first decent scene Outsource one scene days of back-and-forth, paid per scene, every scene The Imagination Printer minutes per scene · $0 · reprint as many times as you like
three routes to the same image — the third one shipped this week
Old way
months to learn, or days + real money per scene
  • Start the famous donut tutorial, quit halfway like everyone
  • Memorise shortcuts, modifiers, nodes, render settings
  • Or brief a 3D artist and wait days for a first draft
  • Pay again for every revision — "can the light be warmer?"
  • Every new scene restarts the whole cost
  • The idea in your head stays approximately in your head
New way
1 install command, then minutes per scene
  • hermes mcp install blender — once
  • Describe the scene in plain English, mood and all
  • The agent models, lights, frames and renders it
  • It screenshots its own work mid-job and fixes it
  • Revisions are one more sentence, not one more invoice
  • You own real geometry — re-angle, re-light, reuse, forever
Skip the setup

Get the Imagination Printer built for you.

You can wire this yourself with the SOP below. Or get it running inside the Agent Operating System — where Hermes, the MCP catalog and the whole agent stack are already connected.

The full Agent OS zip — Hermes + the MCP catalog pre-wired
The Blender setup on video — install to first render, step by step
Coaching calls where I set up your printer with you
A room of 4,000+ operators running this exact stack
The prompts, the SOPs, and a member map for your city
Get the Agent OS → Inside the AI Profit Boardroom · skool.com/ai-profit-lab
Set up in an afternoon · used in 38 countries · new tools added the week they ship
Thinking it?"Doesn't running the Agent OS burn a fortune in tokens?"

No — that's the biggest myth about it. The everyday 90% runs on free local models on your own machine, and free APIs slot in for more — today's whole topic is a free MCP driving free software.

For the frontier work, the Agent OS drives the CLIs you already pay for — your Claude subscription already includes the Claude Code CLI, and the OS plugs straight into it. You're not paying twice; it's a layer on top of what you already own.

And inside the AI Profit Boardroom there are full token-optimisation tutorials, so usage drops even further and you never think about it again.

IX · three beliefs to drop

What's actually holding you back.

Wrong: "3D is a skill you need years to earn before you can make anything."

Right: 3D was ten thousand clicks of interface knowledge sitting in front of a describable picture. The clicks just became automatic; the describing was always the part you could do.

Wrong: "Agent-made 3D will look like programmer art."

Right: The agent screenshots its own viewport and fixes the composition before rendering. The three prints above came out of that loop — judge them yourself, full res, one click away.

Wrong: "This is a toy for 3D hobbyists, not for my business."

Right: Product shots, channel branding, game assets, ad visuals — the three prints in this guide are three different billable categories, printed in one morning.

Don't take my word for it

Members post their wins every day — agency owners, ecom founders, course creators, solo operators across 38 countries. Real businesses, real numbers, in their own words.

Read the 158-page wins doc →
X · the receipts

Who's already running this.

Every render in this guide came off my machine within a day of the launch tweet — the install, the four-product levitation test, and the three style-range scenes. Same stack that runs my agency and channel.

4,000+founders inside AIPB
400kYouTube subscribers
38countries · live members
163kX followers
Members write up their wins in a 158-page doc — read it here →
XI · the SOP

Print your first scene tonight.

1

Update Hermes. hermes update — the Blender entry landed in the catalog this week, so you want current.

2

Install the MCP. hermes mcp install blender — one command, paid extras off by default.

3

Install Blender. brew install --cask blender on a Mac, or the free download from blender.org.

4

Add the bridge add-on. Get addon.py from the GitHub repo, install it in Blender's preferences, tick it on.

5

Connect. Press N in the viewport → BlenderMCP tab → Connect. Blender stays open; the socket waits for your agent.

6

Print something simple. "Delete the default cube and build a low-poly campfire scene, warm light, render to my desktop." Watch the viewport move on its own.

7

Ask for a self-check. Tell the agent to screenshot the viewport and fix composition before the final render — that one line upgrades every print.

8

Print something you'd actually use. Your logo in neon. A product shot. A thumbnail prop. The first useful render changes how you see the whole machine.

XII · the 30-day roadmap

From "never opened Blender" to a shelf of assets.

Week 1

Install + first prints

The three-step setup, then five throwaway scenes. Learn how your words change the output.

Week 2

Print for your brand

Your logo in neon, a product on a pedestal, a scene for your next thumbnail. Real assets, reused immediately.

Week 3

Learn the revision loop

Stop re-prompting from scratch — ask for changes to the live scene. Warmer light, closer camera, new material.

Week 4

Chain it into the OS

Renders that drop straight into thumbnails, guides and videos — the printer becomes one desk in the bigger factory.

Words in. Worlds out. That's the whole machine.
the recap

What you just gained.

i.
You skipped the donut.

The months-of-tutorials phase of 3D is now optional. Describing replaced clicking.

ii.
You gained a 3D department.

Modelling, materials, lighting, camera, rendering — one agent runs all five desks.

iii.
You stopped paying per scene.

Blender is free, the MCP is free, revisions are a sentence instead of an invoice.

iv.
You gained assets you own.

Real geometry — re-angle it, re-light it, animate it into video, export it. Not a flat image.

v.
You gained a self-checking artist.

The agent proofs its own viewport before the final render. Fewer bad prints, no babysitting.

vi.
You gained it in one command.

hermes mcp install blender — the whole printer, from the catalog, free.

Your move

Run the Imagination Printer — or keep scrolling past your own ideas.

This guide gives you the install, the SOP, and three real prints as proof. The Boardroom gives you the machine around it — the Agent OS with Hermes and the MCP catalog pre-wired, every CLI you own in one dashboard, free local models for the everyday 90%, and agents that build while you sleep.

Readers bookmark this page and keep making flat AI images. Operators install the printer this week and start shipping scenes they own.

Decide which one you are tonight.

Get the Agent OS → Inside the AI Profit Boardroom · skool.com/ai-profit-lab
4,000+ founders · 38 countries · live coaching calls every week · everything from this guide, pre-wired