A studio for light
We shape the way light behaves.
Lumen makes sculptural 3D identities, product films and interactive worlds: objects you want to turn over in your hand, even on a screen.
Point of view
Every surface is a decision.
Before a brand has a voice, it has a presence. We start with how light enters a form, where it bends, and what it leaves on the wall behind it. The logo comes later, if at all.
Material lab
Same form. Four temperaments.
Change the skin and the object changes its mood. Everything here is rendered live in your browser, so try each one and drag the form around.
Transmission 1.00Roughness 0.04Metalness 0.00Iridescence 1.00
World building
Give the object a gravity of its own.
A hero form deserves a system around it. We build the orbit: the satellites, the environments and the rules that let one object become a whole campaign.
How it is made
Take it apart. Put it back brighter.
Our process is honest about the pieces. Each idea gets broken down to its facets, tested under real light, and rebuilt only from the parts that earned their place.
Begin
Bring us something unlit.
A product, a launch, a feeling you cannot quite render yet. Send us a note and we will reply with a first light study within five working days.